

To make one, go to the Timers section (1) in Mudlet, click Add (2), select the time periods you'd like the timer to be going off at - save (3) and activate it (4). Mudlet makes the creation of label, miniconsoles and gauges a quick and easy thing. The Geyser Layout Manager is an object oriented framework for creating, updating and organizing GUI elements within Mudlet - it allows you to make your UI easier on Mudlet, and makes it easier for the UI to be compatible with different screen sizes. Click on the "highlight trigger" option and pick a foreground and a background color that you like to highlight your trigger with. Note: Available since Mudlet 3.0.īeginners should use Mudlet's automated highlight triggers in the beginning to highlight the text that has been triggered on to get the hang of the different trigger and pattern types. arrow: a boolean which if true will set the custom line to have an arrow on the end of the last segment. This will also allow you to match multiword colors, such as “OrangeRed” and “orange_red” as “oranGERED” or “oRANGE_red”, etc.Ĭolor: a table of three integers between 0 and 255 as the custom line color as the red, green and blue components in that order. Old script below: Small reference guide for seeing how do those named colors look like.ĭemonnic added _color_name(color) which allows you to use “Orange”, “orAnge”, “ORANGE”, etc and get back the proper name from the color table. Update: do lua showColors() in Mudlet and it'll show you the colours! This script is not needed anymore. You can also have a multi-line trigger, where the entire trigger must see all the patterns to fire. The trigger fires based on the "pattern" and you can have multiple patterns for a single piece of code. It doesn't effect the actual firing of the trigger. In a mudlet trigger for example: Name is just the name you want to use to label the trigger.


Note: Both the optional parameter dataIsUtf8Encoded and the returned value are only available since Mudlet 4.2.0 Note: The trigger processing system also requires that some data is (or appears to be) received from the game to process the feedTriggers(), so use a send(" ") to get a new prompt (thus new data) right after or ensure that the text includes a new-line " " character so as to simulate a line of data from the Game Server. MUD creators can use Mudlet to add visual flair or build features into their text games. Mudlet provides a toolkit and supports a wide variety of protocols for players and creators to tailor an immersive game-playing experience. What is Mudlet? Mudlet is a platform for gaming and enhancing game-play primarily with MUDs. Then we leave the trigger editor and test our new alias. Then we click on save to save the changes and activate the alias by clicking on the padlock icon.

Consequently, the pattern is pwb and as the task is so simple it’s enough to enter "put weapon in bag" in the send field. We want Mudlet to send "put weapon in bag" whenever we type "pwb". Consequently, the text that is being passed on to the trigger processing unit is a small subset of the data received from the MUD. MUD sends: "You see Elyssa standing here." and Mudlet automatically sends "poke Elyssa" to the MUD.īefore triggers can be run on the MUD data, Mudlet has to strip all format codes from the text and store it in data structures associated with the text. Triggers execute user-defined commands upon receiving specific out from the MUD, e.g.
